A complete redesign of the lesson system with the goal to create a more engaging interactive experience which fully utilises current web technologies and device capabilities.
To test out the card a series of prototypes and motion examples were built out.
Desktop motion test After effects
The goal here was to create a delightful bite-sized quiz experience which doesn’t feel like a dull school test.
Illustrations were used throughout the product to engage and delight
the students, as well as to explain complicated ideas.
View all illustrations
The first version was launched in the beginning of 2018 in India, followed by phase two in March 2018 which was launched in Germany, France and Belgium (with 14 additional markets to come).
Millions of people have already signed up and completed hundreds of thousands of lessons.
The initial explorations were a combination of research, sketches and discussions within the design and content creation team.
To minimise illustration creation efforts a library of illustration assets such as social media posts, web browsers, devices, faces, hands and other objects was made.